01 / N-Slicer
Control the slice.
Keep the detail.
Go beyond a fixed 3 × 3 grid. Give every part of your sprite its own rules: fixed or stretchable. Build flexible UI and 2D objects directly in Unity.
- Grid configuration
- Any N × M
- Components
- uGUI + SpriteRenderer
- Workflow
- Visual editor + C# API
- Unity version
- 2022.3 and above